I've done it.
I've launched a #
wiki on this #
Hubzilla channel of mine. It's still at a very early stage of being a WIP, but it's there, and it has three pages already. It's written in Markdown, by the way, for those of you Hubzilla users who want to take a peek at how that's being done, seeing as there's no documentation on it.
Here it is.The purpose of this wiki is not so much experimentation or showcasing a feature that no other #
Fediverse project offers (I give #
CalcKey 6 months tops to include a wiki engine, heh). Instead, I've created it for what wikis are for: sharing information.
More specifically, it's about the #
Ruth2 and #
Roth2 families of mesh bodies. It'll offer information and guides for those interested in using these bodies. The main focus is on #
OpenSimulator, but maybe some who use Ruth2 v4 or Roth2 v2 in #
SecondLife may find it useful, and be it to help them solve the mystery that's #
BakesOnMesh, for I already have
a page about that already.
#
OpenSim #
Metaverse #
VirtualWorlds #
RuthAndRoth